CS 488/688: Introduction to Computer Graphics
Winter 2026
Welcome to the home page for CS488/688, the introductory computer graphics course in the School of Computer Science at the University of Waterloo. This course focuses on 3D graphics, although it does discuss some aspects of user interface design. CS488/688 has a fairly heavy project component and should not be taken in conjunction with other heavy project courses.
Course logistics for Winter 2026
- Instructor
- Gladimir V. G. Baranoski
gvgbaran@uwaterloo.ca
Office hours: Friday, 4:00 – 5:00 PM in DC 3520 - Teaching Assistants
- Matthew Avolio
mavolio@uwaterloo.ca
Office hours: Tuesday, 1:00 – 2:00 PM, MC 3007 - Frank Fan
yuheng.fan@uwaterloo.ca
Office hours: Wednesday, 1:30 – 2:30 PM, MC 3007 - Lectures
- Tuesday and Thursday, from 4:00 – 5:20 PM, MC 2038
- Lab
- MC 3007. There are no scheduled lab times. The lab is available 24 hours a day for students enrolled in CS 488/688. The code to open the lab will be provided in class.
- Exams
- Midterm: Thursday, February 12 at Lecture time in MC 2038.
Final: TBA - Course Outline
- The course outline contains general information about the course, including the marking scheme.
- Required Texts
-
- CS 488/688 Lecture notes.
- The instructor may also release in the Course Lessons Website reading materials associated with the contents covered in each lecture. These materials will be made available after the repsective lectures. For specific questions already related to these materials, students should attend the instructor's office hours.
- Recommended Texts
-
- OpenGL Programming Guide: The Official Guide to Learning OpenGL, by Kessenich et al.
- Computer Graphics with Open GL, by Hearn, Baker and Carithers.
Winter 2026 Assignments
- Please read our additional notes regarding assignment completion and submission. These notes may help you avoid losing marks unnecessarily.
-
Assignment 0: Warmup
Due Thursday, January 15 at 9:00 AM -
Assignment 1: OpenGL
Due Thursday, January 22 at 9:00 AM -
Assignment 2: Pipeline
Due Thursday, February 5 at 9:00 AM -
Assignment 3: Puppet
Due Thursday, February 26 at 9:00 AM -
Assignment 4: Trace
Due Thursday, March 12 at 9:00 AM -
Assignment 5: Project
Due Tuesday, March 31 at 9:00 AM
Additional Resources
Start by visiting the old home page for the course, where you'll find lots of other useful information and links.
- Check out the OpenGL and Lua tutorials (from previous terms) on the course Course Lessons Website.
- The website open.gl is a great starting point for programming in modern OpenGL, featuring a sequence of well written tutorials.
- See also the longer sequence of tutorials at learnopengl.com, which go into more detail about specific topics.
- Song Ho Ahn also has a number of useful tutorials that explain concepts in 3D computer graphics, especially as related to the OpenGL graphics pipeline.
- Visit docs.gl for the best OpenGL API reference.
- You might also want to look at Terence's OpenGL tutorial slides.